// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _BitString_h #ifdef __GNUG__ #pragma interface #endif #define _BitString_h 1 #include #include #define BITSTRBITS (sizeof(short) * CHAR_BIT) struct BitStrRep { unsigned int len; // length in bits unsigned short sz; // allocated slots unsigned short s[1]; // bits start here }; extern BitStrRep* BStr_alloc(BitStrRep*, const unsigned short*, int, int,int); extern BitStrRep* BStr_resize(BitStrRep*, int); extern BitStrRep* BStr_copy(BitStrRep*, const BitStrRep*); extern BitStrRep* cmpl(const BitStrRep*, BitStrRep*); extern BitStrRep* and(const BitStrRep*, const BitStrRep*, BitStrRep*); extern BitStrRep* or(const BitStrRep*, const BitStrRep*, BitStrRep*); extern BitStrRep* xor(const BitStrRep*, const BitStrRep*, BitStrRep*); extern BitStrRep* diff(const BitStrRep*, const BitStrRep*, BitStrRep*); extern BitStrRep* cat(const BitStrRep*, const BitStrRep*, BitStrRep*); extern BitStrRep* cat(const BitStrRep*, unsigned int, BitStrRep*); extern BitStrRep* lshift(const BitStrRep*, int, BitStrRep*); class BitString; class BitPattern; class BitStrBit { protected: BitString& src; unsigned int pos; public: BitStrBit(BitString& v, int p); BitStrBit(const BitStrBit& b); ~BitStrBit(); operator unsigned int() const; int operator = (unsigned int b); }; class BitSubString { friend class BitString; friend class BitPattern; protected: BitString& S; unsigned int pos; unsigned int len; BitSubString(BitString& x, int p, int l); BitSubString(const BitSubString& x); public: ~BitSubString(); void operator = (const BitString&); void operator = (const BitSubString&); int length() const; int empty() const; int OK() const; }; class BitString { friend class BitSubString; friend class BitPattern; protected: BitStrRep* rep; int search(int, int, const unsigned short*, int, int) const; int match(int, int, int, const unsigned short*,int,int) const; BitSubString _substr(int first, int l); public: // constructors BitString(); BitString(const BitString&); BitString(const BitSubString& y); ~BitString(); void operator = (unsigned int bit); void operator = (const BitString& y); void operator = (const BitSubString& y); // equality & subset tests friend int operator == (const BitString&, const BitString&); friend int operator != (const BitString&, const BitString&); friend int operator < (const BitString&, const BitString&); friend int operator <= (const BitString&, const BitString&); friend int operator > (const BitString&, const BitString&); friend int operator >= (const BitString&, const BitString&); // procedural versions of operators friend void and(const BitString&, const BitString&, BitString&); friend void or(const BitString&, const BitString&, BitString&); friend void xor(const BitString&, const BitString&, BitString&); friend void diff(const BitString&, const BitString&, BitString&); friend void cat(const BitString&, const BitString&, BitString&); friend void cat(const BitString&, unsigned int, BitString&); friend void lshift(const BitString&, int, BitString&); friend void rshift(const BitString&, int, BitString&); friend void complement(const BitString&, BitString&); friend int lcompare(const BitString&, const BitString&); // assignment-based operators // (constuctive versions decalred inline below void operator |= (const BitString&); void operator &= (const BitString&); void operator -= (const BitString&); void operator ^= (const BitString&); void operator += (const BitString&); void operator += (unsigned int b); void operator <<=(int s); void operator >>=(int s); void complement(); // individual bit manipulation void set(int pos); void set(int from, int to); void set(); void clear(int pos); void clear(int from, int to); void clear(); void invert(int pos); void invert(int from, int to); int test(int pos) const; int test(int from, int to) const; void assign(int p, unsigned int bit); // indexing BitStrBit operator [] (int pos); // iterators int first(unsigned int bit = 1) const; int last(unsigned int b = 1) const; int next(int pos, unsigned int b = 1) const; int prev(int pos, unsigned int b = 1) const; int previous(int pos, unsigned int b = 1) const { return prev(pos, b); } /* Obsolete synonym */ // searching & matching int index(unsigned int bit, int startpos = 0) const ; int index(const BitString&, int startpos = 0) const; int index(const BitSubString&, int startpos = 0) const; int index(const BitPattern&, int startpos = 0) const; int contains(const BitString&) const; int contains(const BitSubString&) const; int contains(const BitPattern&) const; int contains(const BitString&, int pos) const; int contains(const BitSubString&, int pos) const; int contains(const BitPattern&, int pos) const; int matches(const BitString&, int pos = 0) const; int matches(const BitSubString&, int pos = 0) const; int matches(const BitPattern&, int pos = 0) const; // BitSubString extraction BitSubString at(int pos, int len); BitSubString at(const BitString&, int startpos = 0); BitSubString at(const BitSubString&, int startpos = 0); BitSubString at(const BitPattern&, int startpos = 0); BitSubString before(int pos); BitSubString before(const BitString&, int startpos = 0); BitSubString before(const BitSubString&, int startpos = 0); BitSubString before(const BitPattern&, int startpos = 0); BitSubString after(int pos); BitSubString after(const BitString&, int startpos = 0); BitSubString after(const BitSubString&, int startpos = 0); BitSubString after(const BitPattern&, int startpos = 0); // other friends & utilities friend BitString common_prefix(const BitString&, const BitString&, int pos = 0); friend BitString common_suffix(const BitString&, const BitString&, int pos = -1); friend BitString reverse(const BitString&); void right_trim(unsigned int bit); void left_trim(unsigned int bit); // status int empty() const ; int count(unsigned int bit = 1) const; int length() const; // convertors & IO friend BitString atoBitString(const char* s, char f='0', char t='1'); // BitStringtoa is deprecated; do not use in new programs! friend const char* BitStringtoa(const BitString&, char f='0', char t='1'); void printon(ostream&, char f='0', char t='1') const; friend BitString shorttoBitString(unsigned short); friend BitString longtoBitString(unsigned long); friend ostream& operator << (ostream& s, const BitString&); // misc void error(const char* msg) const; // indirect friends friend BitPattern atoBitPattern(const char* s, char f='0',char t='1',char x='X'); friend const char* BitPatterntoa(const BitPattern& p, char f='0',char t='1',char x='X'); int OK() const; }; class BitPattern { public: BitString pattern; BitString mask; BitPattern(); BitPattern(const BitPattern&); BitPattern(const BitString& p, const BitString& m); ~BitPattern(); friend const char* BitPatterntoa(const BitPattern& p, char f/*='0'*/,char t/*='1'*/,char x/*='X'*/); void printon(ostream&, char f='0',char t='1',char x='X') const; friend BitPattern atoBitPattern(const char* s, char f,char t, char x); friend ostream& operator << (ostream& s, const BitPattern&); int search(const unsigned short*, int, int) const; int match(const unsigned short* xs, int, int, int) const; int OK() const; }; BitString operator & (const BitString& x, const BitString& y); BitString operator | (const BitString& x, const BitString& y); BitString operator ^ (const BitString& x, const BitString& y); BitString operator << (const BitString& x, int y); BitString operator >> (const BitString& x, int y); BitString operator - (const BitString& x, const BitString& y); BitString operator + (const BitString& x, const BitString& y); BitString operator + (const BitString& x, unsigned int y); BitString operator ~ (const BitString& x); int operator != (const BitString& x, const BitString& y); int operator>(const BitString& x, const BitString& y); int operator>=(const BitString& x, const BitString& y); extern BitStrRep _nilBitStrRep; extern BitString _nil_BitString; // primitive bit extraction // These must be inlined regardless of optimization. inline int BitStr_index(int l) { return (unsigned)(l) / BITSTRBITS; } inline int BitStr_pos(int l) { return l & (BITSTRBITS - 1); } // constructors & assignment inline BitString::BitString() :rep(&_nilBitStrRep) {} inline BitString::BitString(const BitString& x) :rep(BStr_copy(0, x.rep)) {} inline BitString::BitString(const BitSubString& y) :rep (BStr_alloc(0, y.S.rep->s, y.pos, y.pos+y.len, y.len)) {} inline BitString::~BitString() { if (rep != &_nilBitStrRep) delete rep; } #if defined(__GNUG__) && !defined(NO_NRV) inline BitString shorttoBitString(unsigned short w) return r { r.rep = BStr_alloc(0, &w, 0, BITSTRBITS, BITSTRBITS); } inline BitString longtoBitString(unsigned long w) return r { unsigned short u[2]; u[0] = w & ((unsigned short)(~(0))); u[1] = w >> BITSTRBITS; r.rep = BStr_alloc(0, &u[0], 0, 2*BITSTRBITS, 2*BITSTRBITS); } #else inline BitString shorttoBitString(unsigned short w) { BitString r; r.rep = BStr_alloc(0, &w, 0, BITSTRBITS, BITSTRBITS); return r; } inline BitString longtoBitString(unsigned long w) { BitString r; unsigned short u[2]; u[0] = w & ((unsigned short)(~(0))); u[1] = w >> BITSTRBITS; r.rep = BStr_alloc(0, &u[0], 0, 2*BITSTRBITS, 2*BITSTRBITS); return r; } #endif inline void BitString::operator = (const BitString& y) { rep = BStr_copy(rep, y.rep); } inline void BitString::operator = (unsigned int b) { unsigned short bit = b; rep = BStr_alloc(rep, &bit, 0, 1, 1); } inline void BitString::operator=(const BitSubString& y) { rep = BStr_alloc(rep, y.S.rep->s, y.pos, y.pos+y.len, y.len); } inline BitSubString::BitSubString(const BitSubString& x) :S(x.S), pos(x.pos), len(x.len) {} inline BitSubString::BitSubString(BitString& x, int p, int l) : S(x), pos(p), len(l) {} inline BitSubString::~BitSubString() {} inline BitPattern::BitPattern(const BitString& p, const BitString& m) :pattern(p), mask(m) {} inline BitPattern::BitPattern(const BitPattern& b) :pattern(b.pattern), mask(b.mask) {} inline BitPattern::BitPattern() {} inline BitPattern::~BitPattern() {} // procedural versions of operators inline void and(const BitString& x, const BitString& y, BitString& r) { r.rep = and(x.rep, y.rep, r.rep); } inline void or(const BitString& x, const BitString& y, BitString& r) { r.rep = or(x.rep, y.rep, r.rep); } inline void xor(const BitString& x, const BitString& y, BitString& r) { r.rep = xor(x.rep, y.rep, r.rep); } inline void diff(const BitString& x, const BitString& y, BitString& r) { r.rep = diff(x.rep, y.rep, r.rep); } inline void cat(const BitString& x, const BitString& y, BitString& r) { r.rep = cat(x.rep, y.rep, r.rep); } inline void cat(const BitString& x, unsigned int y, BitString& r) { r.rep = cat(x.rep, y, r.rep); } inline void rshift(const BitString& x, int y, BitString& r) { r.rep = lshift(x.rep, -y, r.rep); } inline void lshift(const BitString& x, int y, BitString& r) { r.rep = lshift(x.rep, y, r.rep); } inline void complement(const BitString& x, BitString& r) { r.rep = cmpl(x.rep, r.rep); } // operators inline void BitString::operator &= (const BitString& y) { and(*this, y, *this); } inline void BitString::operator |= (const BitString& y) { or(*this, y, *this); } inline void BitString::operator ^= (const BitString& y) { xor(*this, y, *this); } inline void BitString::operator <<= (int y) { lshift(*this, y, *this); } inline void BitString::operator >>= (int y) { rshift(*this, y, *this); } inline void BitString::operator -= (const BitString& y) { diff(*this, y, *this); } inline void BitString::operator += (const BitString& y) { cat(*this, y, *this); } inline void BitString::operator += (unsigned int y) { cat(*this, y, *this); } inline void BitString::complement() { ::complement(*this, *this); } #if defined(__GNUG__) && !defined(NO_NRV) inline BitString operator & (const BitString& x, const BitString& y) return r { and(x, y, r); } inline BitString operator | (const BitString& x, const BitString& y) return r { or(x, y, r); } inline BitString operator ^ (const BitString& x, const BitString& y) return r { xor(x, y, r); } inline BitString operator << (const BitString& x, int y) return r { lshift(x, y, r); } inline BitString operator >> (const BitString& x, int y) return r { rshift(x, y, r); } inline BitString operator - (const BitString& x, const BitString& y) return r { diff(x, y, r); } inline BitString operator + (const BitString& x, const BitString& y) return r { cat(x, y, r); } inline BitString operator + (const BitString& x, unsigned int y) return r { cat(x, y, r); } inline BitString operator ~ (const BitString& x) return r { complement(x, r); } #else /* NO_NRV */ inline BitString operator & (const BitString& x, const BitString& y) { BitString r; and(x, y, r); return r; } inline BitString operator | (const BitString& x, const BitString& y) { BitString r; or(x, y, r); return r; } inline BitString operator ^ (const BitString& x, const BitString& y) { BitString r; xor(x, y, r); return r; } inline BitString operator << (const BitString& x, int y) { BitString r; lshift(x, y, r); return r; } inline BitString operator >> (const BitString& x, int y) { BitString r; rshift(x, y, r); return r; } inline BitString operator - (const BitString& x, const BitString& y) { BitString r; diff(x, y, r); return r; } inline BitString operator + (const BitString& x, const BitString& y) { BitString r; cat(x, y, r); return r; } inline BitString operator + (const BitString& x, unsigned int y) { BitString r; cat(x, y, r); return r; } inline BitString operator ~ (const BitString& x) { BitString r; complement(x, r); return r; } #endif // status, matching inline int BitString::length() const { return rep->len; } inline int BitString::empty() const { return rep->len == 0; } inline int BitString::index(const BitString& y, int startpos) const { return search(startpos, rep->len, y.rep->s, 0, y.rep->len); } inline int BitString::index(const BitSubString& y, int startpos) const { return search(startpos, rep->len, y.S.rep->s, y.pos, y.pos+y.len); } inline int BitString::contains(const BitString& y) const { return search(0, rep->len, y.rep->s, 0, y.rep->len) >= 0; } inline int BitString::contains(const BitSubString& y) const { return search(0, rep->len, y.S.rep->s, y.pos, y.pos+y.len) >= 0; } inline int BitString::contains(const BitString& y, int p) const { return match(p, rep->len, 0, y.rep->s, 0, y.rep->len); } inline int BitString::matches(const BitString& y, int p) const { return match(p, rep->len, 1, y.rep->s, 0, y.rep->len); } inline int BitString::contains(const BitSubString& y, int p) const { return match(p, rep->len, 0, y.S.rep->s, y.pos, y.pos+y.len); } inline int BitString::matches(const BitSubString& y, int p) const { return match(p, rep->len, 1, y.S.rep->s, y.pos, y.pos+y.len); } inline int BitString::contains(const BitPattern& r) const { return r.search(rep->s, 0, rep->len) >= 0; } inline int BitString::contains(const BitPattern& r, int p) const { return r.match(rep->s, p, rep->len, 0); } inline int BitString::matches(const BitPattern& r, int p) const { return r.match(rep->s, p, rep->len, 1); } inline int BitString::index(const BitPattern& r, int startpos) const { return r.search(rep->s, startpos, rep->len); } inline int BitSubString::length() const { return len; } inline int BitSubString::empty() const { return len == 0; } inline int operator != (const BitString& x, const BitString& y) { return !(x == y); } inline int operator>(const BitString& x, const BitString& y) { return y < x; } inline int operator>=(const BitString& x, const BitString& y) { return y <= x; } inline int BitString::first(unsigned int b) const { return next(-1, b); } inline int BitString::last(unsigned int b) const { return prev(rep->len, b); } inline int BitString::index(unsigned int bit, int startpos) const { if (startpos >= 0) return next(startpos - 1, bit); else return prev(rep->len + startpos + 1, bit); } inline void BitString::right_trim(unsigned int b) { int nb = (b == 0)? 1 : 0; rep = BStr_resize(rep, prev(rep->len, nb) + 1); } inline void BitString::left_trim(unsigned int b) { int nb = (b == 0)? 1 : 0; int p = next(-1, nb); rep = BStr_alloc(rep, rep->s, p, rep->len, rep->len - p); } inline int BitString::test(int i) const { return ((unsigned)(i) >= rep->len)? 0 : ((rep->s[BitStr_index(i)] & (1 << (BitStr_pos(i)))) != 0); } // subscripting inline BitStrBit::BitStrBit(const BitStrBit& b) :src(b.src), pos(b.pos) {} inline BitStrBit::BitStrBit(BitString& v, int p) :src(v), pos(p) {} inline BitStrBit::~BitStrBit() {} inline BitStrBit::operator unsigned int() const { return src.test(pos); } inline int BitStrBit::operator = (unsigned int b) { src.assign(pos, b); return b; } inline BitStrBit BitString::operator [] (int i) { if ((unsigned)(i) >= rep->len) error("illegal bit index"); return BitStrBit(*this, i); } inline BitSubString BitString::_substr(int first, int l) { if (first < 0 || l <= 0 || (unsigned)(first + l) > rep->len) return BitSubString(_nil_BitString, 0, 0) ; else return BitSubString(*this, first, l); } #endif