// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Kurt Baudendistel (gt-eedsp!baud@gatech.edu) adapted for libg++ by Doug Lea (dl@rocky.oswego.edu) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _Fix16_h #ifdef __GNUG__ #pragma interface #endif #define _Fix16_h 1 #include #include // constant definitions #define Fix16_fs ((double)((unsigned)(1 << 15))) #define Fix16_msb (1 << 15) #define Fix16_m_max ((1 << 15) - 1) #define Fix16_m_min ((short)(1 << 15)) #define Fix16_mult Fix16_fs #define Fix16_div (1./Fix16_fs) #define Fix16_max (1. - .5/Fix16_fs) #define Fix16_min (-1.) #define Fix32_fs ((double)((unsigned long)(1 << 31))) #define Fix32_msb ((unsigned long)(1 << 31)) #define Fix32_m_max ((long)((1 << 31) - 1)) #define Fix32_m_min ((long)(1 << 31)) #define Fix32_mult Fix32_fs #define Fix32_div (1./Fix32_fs) #define Fix32_max (1. - .5/Fix32_fs) #define Fix32_min (-1.) // // Fix16 class: 16-bit Fixed point data type // // consists of a 16-bit mantissa (sign bit & 15 data bits). // class Fix16 { friend class Fix32; short m; short round(double d); short assign(double d); Fix16(short i); Fix16(int i); operator double() const; public: Fix16(); Fix16(const Fix16& f); Fix16(double d); Fix16(const Fix32& f); ~Fix16(); Fix16& operator=(const Fix16& f); Fix16& operator=(double d); Fix16& operator=(const Fix32& f); friend short& mantissa(Fix16& f); friend const short& mantissa(const Fix16& f); friend double value(const Fix16& f); Fix16 operator + () const; Fix16 operator - () const; friend Fix16 operator + (const Fix16& f, const Fix16& g); friend Fix16 operator - (const Fix16& f, const Fix16& g); friend Fix32 operator * (const Fix16& f, const Fix16& g); friend Fix16 operator / (const Fix16& f, const Fix16& g); friend Fix16 operator << (const Fix16& f, int b); friend Fix16 operator >> (const Fix16& f, int b); Fix16& operator += (const Fix16& f); Fix16& operator -= (const Fix16& f); Fix16& operator *= (const Fix16& ); Fix16& operator /= (const Fix16& f); Fix16& operator <<=(int b); Fix16& operator >>=(int b); friend int operator == (const Fix16& f, const Fix16& g); friend int operator != (const Fix16& f, const Fix16& g); friend int operator >= (const Fix16& f, const Fix16& g); friend int operator <= (const Fix16& f, const Fix16& g); friend int operator > (const Fix16& f, const Fix16& g); friend int operator < (const Fix16& f, const Fix16& g); friend istream& operator >> (istream& s, Fix16& f); friend ostream& operator << (ostream& s, const Fix16& f); void overflow(short&) const; void range_error(short&) const; friend Fix16 operator * (const Fix16& f, int g); friend Fix16 operator * (int g, const Fix16& f); Fix16& operator *= (int g); }; // // Fix32 class: 32-bit Fixed point data type // // consists of a 32-bit mantissa (sign bit & 31 data bits). // class Fix32 { friend class Fix16; long m; long round(double d); long assign(double d); Fix32(long i); operator double() const; public: Fix32(); Fix32(const Fix32& f); Fix32(const Fix16& f); Fix32(double d); ~Fix32(); Fix32& operator = (const Fix32& f); Fix32& operator = (const Fix16& f); Fix32& operator = (double d); friend long& mantissa(Fix32& f); friend const long& mantissa(const Fix32& f); friend double value(const Fix32& f); Fix32 operator + () const; Fix32 operator - () const; friend Fix32 operator + (const Fix32& f, const Fix32& g); friend Fix32 operator - (const Fix32& f, const Fix32& g); friend Fix32 operator * (const Fix32& f, const Fix32& g); friend Fix32 operator / (const Fix32& f, const Fix32& g); friend Fix32 operator << (const Fix32& f, int b); friend Fix32 operator >> (const Fix32& f, int b); friend Fix32 operator * (const Fix16& f, const Fix16& g); Fix32& operator += (const Fix32& f); Fix32& operator -= (const Fix32& f); Fix32& operator *= (const Fix32& f); Fix32& operator /= (const Fix32& f); Fix32& operator <<=(int b); Fix32& operator >>=(int b); friend int operator == (const Fix32& f, const Fix32& g); friend int operator != (const Fix32& f, const Fix32& g); friend int operator >= (const Fix32& f, const Fix32& g); friend int operator <= (const Fix32& f, const Fix32& g); friend int operator > (const Fix32& f, const Fix32& g); friend int operator < (const Fix32& f, const Fix32& g); friend istream& operator >> (istream& s, Fix32& f); friend ostream& operator << (ostream& s, const Fix32& f); void overflow(long& i) const; void range_error(long& i) const; friend Fix32 operator * (const Fix32& f, int g); friend Fix32 operator * (int g, const Fix32& f); Fix32& operator *= (int g); }; // active error handler declarations typedef void (*Fix16_peh)(short&); typedef void (*Fix32_peh)(long&); extern Fix16_peh Fix16_overflow_handler; extern Fix32_peh Fix32_overflow_handler; extern Fix16_peh Fix16_range_error_handler; extern Fix32_peh Fix32_range_error_handler; #if defined(SHORT_NAMES) || defined(VMS) #define set_overflow_handler sohndl #define set_range_error_handler srnghdl #endif // error handler declarations extern Fix16_peh set_Fix16_overflow_handler(Fix16_peh); extern Fix32_peh set_Fix32_overflow_handler(Fix32_peh); extern void set_overflow_handler(Fix16_peh, Fix32_peh); extern Fix16_peh set_Fix16_range_error_handler(Fix16_peh); extern Fix32_peh set_Fix32_range_error_handler(Fix32_peh); extern void set_range_error_handler(Fix16_peh, Fix32_peh); extern void Fix16_ignore(short&), Fix16_overflow_saturate(short&), Fix16_overflow_warning_saturate(short&), Fix16_warning(short&), Fix16_abort(short&); extern void Fix32_ignore(long&), Fix32_overflow_saturate(long&), Fix32_overflow_warning_saturate(long&), Fix32_warning(long&), Fix32_abort(long&); inline Fix16::~Fix16() {} inline short Fix16::round(double d) { return short( (d >= 0)? d + 0.5 : d - 0.5); } inline Fix16::Fix16(short i) { m = i; } inline Fix16::Fix16(int i) { m = i; } inline Fix16::operator double() const { return Fix16_div * m; } inline Fix16::Fix16() { m = 0; } inline Fix16::Fix16(const Fix16& f) { m = f.m; } inline Fix16::Fix16(double d) { m = assign(d); } inline Fix16& Fix16::operator=(const Fix16& f) { m = f.m; return *this; } inline Fix16& Fix16::operator=(double d) { m = assign(d); return *this; } inline Fix32::Fix32() { m = 0; } inline Fix32::Fix32(long i) { m = i; } inline Fix32:: operator double() const { return Fix32_div * m; } inline Fix32::Fix32(const Fix32& f) { m = f.m; } inline Fix32::Fix32(const Fix16& f) { m = long(f.m) << 16; } inline Fix32::Fix32(double d) { m = assign(d); } inline Fix16::Fix16(const Fix32& f) { m = f.m >> 16; } inline Fix16& Fix16::operator=(const Fix32& f) { m = f.m >> 16; return *this; } inline Fix32& Fix32::operator=(const Fix32& f) { m = f.m; return *this; } inline Fix32& Fix32::operator=(const Fix16& f) { m = long(f.m) << 16; return *this; } inline Fix32& Fix32::operator=(double d) { m = assign(d); return *this; } inline short& mantissa(Fix16& f) { return f.m; } inline const short& mantissa(const Fix16& f) { return f.m; } inline double value(const Fix16& f) { return double(f); } inline Fix16 Fix16::operator+() const { return m; } inline Fix16 Fix16::operator-() const { return -m; } inline Fix16 operator+(const Fix16& f, const Fix16& g) { short sum = f.m + g.m; if ( (f.m ^ sum) & (g.m ^ sum) & Fix16_msb ) f.overflow(sum); return sum; } inline Fix16 operator-(const Fix16& f, const Fix16& g) { short sum = f.m - g.m; if ( (f.m ^ sum) & (-g.m ^ sum) & Fix16_msb ) f.overflow(sum); return sum; } inline Fix32 operator*(const Fix16& f, const Fix16& g) { return Fix32( long( long(f.m) * long(g.m) << 1)); } inline Fix16 operator<<(const Fix16& a, int b) { return a.m << b; } inline Fix16 operator>>(const Fix16& a, int b) { return a.m >> b; } inline Fix16& Fix16:: operator+=(const Fix16& f) { return *this = *this + f; } inline Fix16& Fix16:: operator-=(const Fix16& f) { return *this = *this - f; } inline Fix16& Fix16::operator*=(const Fix16& f) { return *this = *this * f; } inline Fix16& Fix16:: operator/=(const Fix16& f) { return *this = *this / f; } inline Fix16& Fix16:: operator<<=(int b) { return *this = *this << b; } inline Fix16& Fix16:: operator>>=(int b) { return *this = *this >> b; } inline int operator==(const Fix16& f, const Fix16& g) { return f.m == g.m; } inline int operator!=(const Fix16& f, const Fix16& g) { return f.m != g.m; } inline int operator>=(const Fix16& f, const Fix16& g) { return f.m >= g.m; } inline int operator<=(const Fix16& f, const Fix16& g) { return f.m <= g.m; } inline int operator>(const Fix16& f, const Fix16& g) { return f.m > g.m; } inline int operator<(const Fix16& f, const Fix16& g) { return f.m < g.m; } inline istream& operator>>(istream& s, Fix16& f) { double d; s >> d; f = d; return s; } inline ostream& operator<<(ostream& s, const Fix16& f) { return s << double(f); } inline Fix16 operator*(const Fix16& f, int g) { return Fix16(short(f.m * g)); } inline Fix16 operator*(int g, const Fix16& f) { return f * g; } inline Fix16& Fix16::operator*=(int g) { return *this = *this * g; } inline Fix32::~Fix32() {} inline long Fix32::round(double d) { return long( (d >= 0)? d + 0.5 : d - 0.5); } inline long& mantissa(Fix32& f) { return f.m; } inline const long& mantissa(const Fix32& f) { return f.m; } inline double value(const Fix32& f) { return double(f); } inline Fix32 Fix32::operator+() const { return m; } inline Fix32 Fix32::operator-() const { return -m; } inline Fix32 operator+(const Fix32& f, const Fix32& g) { long sum = f.m + g.m; if ( (f.m ^ sum) & (g.m ^ sum) & Fix32_msb ) f.overflow(sum); return sum; } inline Fix32 operator-(const Fix32& f, const Fix32& g) { long sum = f.m - g.m; if ( (f.m ^ sum) & (-g.m ^ sum) & Fix32_msb ) f.overflow(sum); return sum; } inline Fix32 operator<<(const Fix32& a, int b) { return a.m << b; } inline Fix32 operator>>(const Fix32& a, int b) { return a.m >> b; } inline Fix32& Fix32::operator+=(const Fix32& f) { return *this = *this + f; } inline Fix32& Fix32::operator-=(const Fix32& f) { return *this = *this - f; } inline Fix32& Fix32::operator*=(const Fix32& f) { return *this = *this * f; } inline Fix32& Fix32::operator/=(const Fix32& f) { return *this = *this / f; } inline Fix32& Fix32::operator<<=(int b) { return *this = *this << b; } inline Fix32& Fix32::operator>>=(int b) { return *this = *this >> b; } inline int operator==(const Fix32& f, const Fix32& g) { return f.m == g.m; } inline int operator!=(const Fix32& f, const Fix32& g) { return f.m != g.m; } inline int operator>=(const Fix32& f, const Fix32& g) { return f.m >= g.m; } inline int operator<=(const Fix32& f, const Fix32& g) { return f.m <= g.m; } inline int operator>(const Fix32& f, const Fix32& g) { return f.m > g.m; } inline int operator<(const Fix32& f, const Fix32& g) { return f.m < g.m; } inline istream& operator>>(istream& s, Fix32& f) { double d; s >> d; f = d; return s; } inline ostream& operator<<(ostream& s, const Fix32& f) { return s << double(f); } inline Fix32 operator*(const Fix32& f, int g) { return Fix32(long(f.m * g)); } inline Fix32 operator*(int g, const Fix32& f) { return f * g; } inline Fix32& Fix32::operator*=(int g) { return *this = *this * g; } #endif