the x11 software renderer just needs some tweaks to get working --- a/Makefile +++ b/Makefile @@ -358,7 +358,7 @@ endif ifeq ($(strip $(BUILD_X11)),YES) - $(warning Warning: Software X Renderer not supported for $(ARCH)) + TARGETS += $(BUILDDIR)/ref_softx.$(SHLIBEXT) endif ifeq ($(strip $(BUILD_GLX)),YES) --- a/src/linux/rw_x11.c +++ b/src/linux/rw_x11.c @@ -53,7 +53,7 @@ #include #include #include -#include +#include #ifdef OPENGL #include #endif @@ -151,7 +151,7 @@ int config_notify_height; typedef unsigned short PIXEL16; -typedef unsigned long PIXEL24; +typedef unsigned int PIXEL24; #ifdef REDBLUE static PIXEL16 st2d_8to16table_s[2][256]; static PIXEL24 st2d_8to24table_s[2][256]; --- a/src/ref_soft/r_poly.c +++ b/src/ref_soft/r_poly.c @@ -994,7 +994,7 @@ scale = yscale * pout->zi; pout->v = (ycenter - scale * transformed[1]); - pv += sizeof (vec5_t) / sizeof (pv); + pv += sizeof (vec5_t) / sizeof (float); } // draw it